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Adventure of Nom
- Richard Khoo
- Jul 2, 2015
- 1 min read
Updated: Feb 4
NpNF Inc. (2014)
In addition to my Creative Director role, I often contributed to tech art duties such as asset integration and vfx. I created all the in-game particle visual effects for the mobile game Adventure of Nom. These were all created with native Unity particles.
A few of the many effects I created:
UI interaction pops.
Gotcha tree effects.
Gotcha crystal egg opening effect.
Creature trails when air born.
Impact sparkles
Interaction doobers
Unique attack effects and hit reactions for all creatures.