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Adventure of Nom


NpNF Inc. (2014)


In addition to my Creative Director role, I often contributed to tech art duties such as asset integration and vfx. I created all the in-game particle visual effects for the mobile game Adventure of Nom. These were all created with native Unity particles.

A few of the many effects I created:

  • UI interaction pops.

  • Gotcha tree effects.

  • Gotcha crystal egg opening effect.

  • Creature trails when air born.

  • Impact sparkles

  • Interaction doobers

  • Unique attack effects and hit reactions for all creatures.

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