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Tasty Town Building Animation



JamCity / SGN (2016)


The main goal for building animations was to make the players town come alive when they're cooking dishes from each of the unique food buildings. I wanted the movements to match the charm and cute of the stylized buildings and the food type they represent.

For idles, the buildings are chugging along looking part factory and part toy. When the user interacts with each building, we make them pop as if they were humorously poked.

Animations were created in Maya and exported to the Unity engine. Particle effects were then created and triggered from within Unity to round out the polish detail and give it that icing on the cake.

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