Nov 4
Missile Hit VFX Test
Missile hitting an armored vehicle done in Unity particle system (non-vfx graph). The entire effect was created using 1 smoke sprite...
Oct 24
Flame Attack Test
Flame Attack VFX Test created in UE5 Niagara. Breakdown: First part of the buildup attack comprise of 3 components. Bright plasma core at...
Sep 2
Kinetic Rush Challenge
My crack at Kinetic Rush Challenge. I started with a blank animation template of simple run/jump and crafted an animated scene from it....
Aug 19
UE5.4 Experiment - Ice Forcefield VFX
Made in UE 5.4 I created an Ice Forcefield VFX using multiple panning noise textures with some fresnel for the intersections and outer...
Jul 7
Life by You - Paradox Tectonic (Technical Art)
Parallax Cubemap Shader for Faux Interior In order to optimize rendering, there was no need to render any interiors when the player view...
Sep 2, 2018
Mobile VFX Reel
Compilation of my some of the Unity particle VFX I've done through out the last few years. Fort Stars - iOS/Android - Unity Engine 00:08...
Aug 31, 2018
Fort Stars VFX
Magic Fuel Games (2019) Compilation of my some of the VFX I've done at MagicFuel Games for the mobile title Fort Stars out on...
Aug 2, 2016
Tasty Town Ocean Shader
JamCity / SGN (2016) This customized water shader was created in Unity using Shader Forge. I wanted to try out some new techniques to...
Aug 1, 2016
Tasty Town Building Animation
JamCity / SGN (2016) The main goal for building animations was to make the players town come alive when they're cooking dishes from each...
Aug 1, 2016
Tasty Town Foliage Animation Shader
JamCity / SGN (2016) The Tasty Town land mass is populated by tree's and foliage. Some are mere decorative objects while others such as...
Aug 1, 2016
Tasty Town Character Facial Setup
JamCity / SGN (2016) I wanted to come up with a technique to animate eye blinks and mouth shapes for our Tasty Town characters. Since the...
Sep 2, 2015
Dragon Battle
NpNF (2015) I worked briefly with another team on the game Dragon Battle to help out on their battle VFX.I was able to create a few...
Jul 2, 2015
Adventure of Nom
NpNF Inc. (2014) In addition to my Creative Director role, I often contributed to tech art duties such as asset integration and vfx. I...
Sep 2, 2014
YouMeVerse
SK Planet (2014) In addition to my Creative Director role, I often contributed to tech art duties such as asset integration and vfx. I...
Jan 2, 2013
Hellfire
DeNA (2012) While at DeNA, I created all in-game visual effects for the mobile game Hellfire. The affinity orbs that users launch towards...